package Actors;

import GameFrameworkJavaFX.Gui;


public class Enemy extends Actor {

    public Enemy(String name, String filename, int size, int width, int height) {
        super(name, filename, size);
        this.setWidth(size);
        this.setHeight(size);
    }

    @Override
    public void timeTick() {
       
        super.timeTick();

    }

    public int getEnemyWidth() {
        return getWidth();
    }

    public void setEnemyWidth(int width) {
        this.setWidth(width);

    }

    public int getEnemyHeight() {
        return getHeight();
    }

    public void setEnemyHeight(int height) {
        this.setHeight(height);
    }

}
